Some Modifications provide extra game modes. Most were similar to modes found in first-person shooter games (such as team battles and capture the flag), although other modes, like the castle sieges from the main game, are also included. Eight multiplayer modes were included in the original release of Warband. There is no link between a player's multiplayer and single-player characters, and no way to level up the multiplayer character or alter its characteristics from the templates (other than through the purchase of equipment). Characters are customised by purchasing the equipment available to their selected faction, with better equipment purchased after earning denars (the game's currency) in the multiplayer matches. All players are provided with a balanced 'template' character (which can be altered for each server) based on three general types of pre-modern age military: Archery, Cavalry, and Infantry. Multiplayer matches cater for up to 200 players, split into two teams based on the factions selected. The new multiplayer mode removes all of the RPG and map elements from the single-player mode, instead focusing on direct combat.
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